Search found 130 matches

by Asap
Tue May 28, 2019 2:25 pm
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: Strange Looking Officer Portraits
Replies: 1
Views: 1232

Strange Looking Officer Portraits

I just downloaded the "Battlestar Galactica Deadlock v1.2.77 Update" from the Members Club and installed it. First I tried to update the game via the update function of the start screen but that only took time, at the end of the download it told me, that something went wrong and that I hav...
by Asap
Sat Mar 30, 2019 6:31 pm
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: Point Defense
Replies: 4
Views: 1586

Re: Point Defense Bug

zakblood wrote: Sat Mar 30, 2019 6:02 pm any saves for the developers to look at?

just attach to post and reply, thanks
Hello Zakblood :)
I've found out what it is, it's no bug, you can have flak or point defense but not both at the same time. :oops:
by Asap
Sat Mar 30, 2019 5:40 pm
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: Point Defense
Replies: 4
Views: 1586

Re: Point Defense Bug

I just had another battle with no point defense.
by Asap
Sat Mar 30, 2019 4:58 pm
Forum: Battlestar Galactica Deadlock
Topic: Valkyrie-type Battlestars in the Cylon War
Replies: 13
Views: 7445

Re: Valkyrie-type Battlestars in the Cylon War

It would be really nice to have Valkyrie-type Battlestars in the game. :)
by Asap
Sat Mar 30, 2019 3:55 pm
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: Point Defense
Replies: 4
Views: 1586

Point Defense

I started the 'Sin and Sacrifice' campaign today and had two battles, where I wanted to test a fleet with the new Heracles gunships in it. I noticed in the replays, that all point defense turrets of all my ships only fired once at the beginning of the fight, in each battle. It seems, that the point ...
by Asap
Fri Mar 29, 2019 11:11 am
Forum: Battlestar Galactica Deadlock: Tech Support
Topic: Formation Flight Speed
Replies: 0
Views: 929

Formation Flight Speed

If you have a CIC-officer and you fly your stack formation (3x Jupiter, 1x Atlas, 1x Manticore, 1x Celestra) with +12 offensive points, then your Celestra and your Manticore aren't slow enough to stay on their positions. You have to fly detours with them from time to time, which makes things more di...
by Asap
Fri Mar 29, 2019 4:15 am
Forum: Battlestar Galactica Deadlock
Topic: BSG Deadlock - Friendly Fire
Replies: 0
Views: 1343

BSG Deadlock - Friendly Fire

All in all BSG Deadlock is an amazing game after the latest changes but friendly fire still is an issue in the 'Sin and Sacrifice' DLC. If I'm in front of a line of Cylon basestars for instance and they all shoot at me at the same time, guess what happens? Exactly, only the first one manages to fire...
by Asap
Thu Sep 27, 2018 11:47 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Unit issues 6.1.8
Replies: 126
Views: 22062

Re: Unit issues 6.1.8

terminator wrote: Thu Sep 27, 2018 11:39 pm I do not remember how it was before but actually Bunkers do not have Zone-of-Control :(
I want the old game rules back. I want to play OoB as it was when Burma Road came out. :(
by Asap
Thu Sep 27, 2018 12:38 pm
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #4
Replies: 65
Views: 29756

Re: Panzer Corps 2 - Dev Diary #4

The AI is key for me, if it's too dumb, then I won't buy the game. A dumb AI was the reason I gave up on all the Civ games @13obo.
Btw. why are AT and artillery guns not manned with animated soldiers? :)
by Asap
Thu Sep 27, 2018 10:04 am
Forum: Order of Battle : World War II - Tech Support
Topic: Blitzkrieg Greece Ghost Unit
Replies: 7
Views: 1892

Re: Blitzkrieg Greece Ghost Unit

terminator wrote: Thu Sep 27, 2018 4:32 am The unit disappears completely ?
Yes, when I reload or when I move one of my units to the hex with the ghost unit, then it disappears completely.
by Asap
Tue Sep 25, 2018 7:12 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Unit issues 6.1.8
Replies: 126
Views: 22062

Re: Unit issues 6.1.8

Horst wrote: Tue Sep 25, 2018 6:04 pm Asap, the whole Soviet infantry models are copied from the Japanese, that's why too obvious similarities. I don't expect any extra work for a Soviet DLC but German paratroopers got a new color too since Sandstorm.
Luckily not every Japanese soldier carries a Samurai sword! :D
by Asap
Tue Sep 25, 2018 12:21 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Unit issues 6.1.8
Replies: 126
Views: 22062

Re: Unit issues 6.1.8

I already brought that up about a year ago:
Soviet-Conscripts still have the Samurai-Infantry image.
by Asap
Sun Sep 23, 2018 10:19 pm
Forum: Order of Battle Series
Topic: Efficiency Loss Artillery
Replies: 15
Views: 3555

Re: Efficiency Loss Artillery

Don't worry @Kondi754, you don't bother me. A new, very special difficulty level would be great. :-)
by Asap
Sun Sep 23, 2018 9:57 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Current Bugs - Version 6.1.9
Replies: 51
Views: 10168

Re: Current Bugs - Version 6.1.9

Another crash, here is the zip :)
by Asap
Sun Sep 23, 2018 9:55 pm
Forum: Order of Battle Series
Topic: Efficiency Loss Artillery
Replies: 15
Views: 3555

Re: Efficiency Loss Artillery

To tell the truth, the game is too easy now in my opinion, so I don't think it makes sense to simplify it any more Think rather, please, how to make it difficult. :idea: With the artillery as we knew it from the beginning of this game, it wouldn't be easier because the changes would apply to ALL ar...
by Asap
Sun Sep 23, 2018 8:29 pm
Forum: Order of Battle Series
Topic: Efficiency Loss Artillery
Replies: 15
Views: 3555

Re: Efficiency Loss Artillery

Most losses during WW1 and WW2 were caused by artillery, if I remember well. I have never had any problem with heavy artillery in OoB, ever. It was powerful, as it should be. Only the little guns are overpowered because they can take out heavy tanks due to efficiency loss. However, to overcome the e...
by Asap
Sun Sep 23, 2018 12:56 pm
Forum: Order of Battle Series
Topic: Efficiency Loss Artillery
Replies: 15
Views: 3555

Efficiency Loss Artillery

This change has pushed me away from OoB for quite some time. I still don't like it, it's the worst change in the game, in my opinion. The artillery was the most deadly weapon on the battlefield and since we have efficiency loss thru firing, the artillery units hardly ever fight with 100% of their de...
by Asap
Sun Sep 23, 2018 11:32 am
Forum: Order of Battle : World War II - Tech Support
Topic: Missing Unit Names
Replies: 12
Views: 2692

Re: Missing Unit Names

Blitzkrieg, Dunkirk. German text missing for trigger event.
by Asap
Sat Sep 22, 2018 10:13 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Current Bugs - Version 6.1.9
Replies: 51
Views: 10168

Re: Current Bugs - Version 6.1.9

The AI stucks and is thinking forever after switching to the German side instead of switching to the enemy's side, when I end my turn. This bug occurred again in the Norway scenario and maybe it's a little different then I first thought. After I finished one of my turns, the German AI took over and...
by Asap
Sat Sep 22, 2018 10:48 am
Forum: Order of Battle : World War II - Tech Support
Topic: Norwegian Feldkanon 75mm AT
Replies: 2
Views: 1181

Re: Norwegian Feldkanon 75mm AT

GabeKnight wrote: Sat Sep 22, 2018 10:14 am FYI, there's an "Unit Issue" thread already ongoing, and I think it's better to post future findings there...
Thanks! I didn't know that :)

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