Search found 690 matches

by Paul59
Sat Mar 23, 2019 1:47 pm
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 122
Views: 7827

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

Thanks lapdog, The explanation is simple, there is nothing wrong with the textures themselves, but the extra texture sets do not have the associated Normal and Spec files included. The problem does not show up in the editor for some reason. I will include the required missing files in the next upda...
by Paul59
Sat Mar 23, 2019 10:57 am
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 122
Views: 7827

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

Thanks lapdog, The explanation is simple, there is nothing wrong with the textures themselves, but the extra texture sets do not have the associated Normal and Spec files included. The problem does not show up in the editor for some reason. I will include the required missing files in the next updat...
by Paul59
Fri Mar 22, 2019 11:54 pm
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 122
Views: 7827

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

iberian sctuarii look weird. i m not trying to nit pick , but ask anyone and they ll tell you that vanilla sctuarii look better vanilla sctuarii look significantly better. White/yellow (clean colors) gives them freshness and they stand out . these colors while being too dark have some kind of glitc...
by Paul59
Fri Mar 22, 2019 5:54 pm
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 122
Views: 7827

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

any chance to add leg armor (greaves) to chalkaspides of the seleucids, they d look even better, and from historical point of view i think its irrelevant, too muddied to be even discussed in the context of game graphics (which are very limited) also would it be possible to add any kind of cloth to ...
by Paul59
Thu Mar 21, 2019 9:21 pm
Forum: Field of Glory II
Topic: Unit Costing Anomalies
Replies: 93
Views: 3086

Re: Unit Costing Anomalies

I don't have enough time to really go through a through beta rigorously at the moment but if the current DLC beta is what you are referring to, I can sign up for the current one and look over the new units to see if any obvious offenders stand out like our old Sabir Foot friends. Hi Mike, I was rea...
by Paul59
Thu Mar 21, 2019 8:56 pm
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 122
Views: 7827

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

Thanks Gaznak, That is a mistake. I noticed it myself a few days ago, and have already fixed it. But I will not be uploading an updated version of the mod for a long time I am afraid. Originally average warbands were costed at 63 points. In a later update, after the TT mod was released, they were re...
by Paul59
Thu Mar 21, 2019 10:51 am
Forum: Field of Glory II
Topic: Streams
Replies: 10
Views: 211

Re: Streams

Ok the exact text from the patch notes is: "Light Foot can only charge non-light troops if the latter are in Rough or Difficult terrain. (They could previously charge them in non-Open terrain that was neither of these - e.g. small Streams)." "Unless they are in Rough or Difficult terrain, or defend...
by Paul59
Thu Mar 21, 2019 10:50 am
Forum: Field of Glory II
Topic: Double-Breaks Far too Frequent
Replies: 128
Views: 1960

Re: Double-Breaks Far too Frequent

I can understand why you thought that, as the games do have a similar structure, but apparently the engines are different. What I don't know is if Archon is a development of STUB.
by Paul59
Thu Mar 21, 2019 9:54 am
Forum: Field of Glory II
Topic: Double-Breaks Far too Frequent
Replies: 128
Views: 1960

Re: Double-Breaks Far too Frequent

It is certainly not because I am jealously hoarding knowledge, I can tell you that. Those videos you see took a lot of time and effort to make. Especially the AARs. It doesn't help that I am no good at video editing so it probably takes me a lot longer than it should because I am a dummy at it. But...
by Paul59
Wed Mar 20, 2019 9:34 pm
Forum: Field of Glory II
Topic: Unit Costing Anomalies
Replies: 93
Views: 3086

Re: Unit Costing Anomalies

I try to replicate the process to get the original price 42 from my understanding and to make sure my understanding is correct. Now I understand 50%bow is not shooting like 67% but comparatively 67% effective in short range if comparing with pure bow unit, which I think due to massed archer nerf. Y...
by Paul59
Wed Mar 20, 2019 9:21 pm
Forum: Field of Glory II
Topic: When do you dismount lancers?
Replies: 7
Views: 281

Re: When do you dismount lancers?

Unfortunately when dismounted they are undrilled heavy foot. So it won't help them avoid disorder in rough ground or forests. Of course you would not put your dismounted lancers in rough terrain or forests! I am sure that is not what jomni meant. On a battlefield with lots of rough or forest cavalr...
by Paul59
Wed Mar 20, 2019 6:13 pm
Forum: Field of Glory II
Topic: Unit Costing Anomalies
Replies: 93
Views: 3086

Re: Unit Costing Anomalies

Personally I don't think the Sparabara is worth less than Assyrian style mix. The sparabaras', not to mention immortals', firepower is very impressive and I think it at least cancels the melee disadvantage as neither unit type shines in impact or melee and largely relies on the ranged attacks havin...
by Paul59
Wed Mar 20, 2019 2:10 pm
Forum: Field of Glory II
Topic: Unit Costing Anomalies
Replies: 93
Views: 3086

Re: Unit Costing Anomalies

Now you mention it, they do seem a bit off when compared to the Sparabara. Sparabara cost 45 points, the Assyrian Medium Foot 42. There are two differences between them: 1) The Sparabara shoot at 100% effect, while the Assyrians only shoot at 67% (Correct me if I am wrong on that one, but I think yo...
by Paul59
Tue Mar 19, 2019 8:43 am
Forum: Field of Glory II
Topic: Epic Battles - Battle of Heraclea 280 BC v4
Replies: 6
Views: 188

Re: Epic Battles - Battle of Heraclea 280 BC v4

Of course! I already do that with the TT Mod, I don't understand why I did not think of that for scenarios. I think I must have early onset of Alzheimer's or something!
by Paul59
Mon Mar 18, 2019 10:41 pm
Forum: Field of Glory II
Topic: Epic Battles - Battle of Heraclea 280 BC v4
Replies: 6
Views: 188

Re: Epic Battles - Battle of Heraclea 280 BC v4

It would be very useful if there was a note to delete old versions of the scenario, but I don't know if something like that is possible, maybe Richard can comment. In the Community Content thread Richard could highlight the need to delete old versions, but then how many people would read that? Far b...
by Paul59
Sun Mar 17, 2019 2:53 pm
Forum: Field of Glory II: Tech Support
Topic: Can't create a match between Sassanid 591-628AD and Lombads 493-567AD
Replies: 3
Views: 47

Re: Can't create a match between Sassanid 591-628AD and Lombads 493-567AD

Hi, I created a game of FOG2DL between Sassnid 591-628 and Lombards 493-567AD. However, when I created, the Lombards side automatically changed to Germanic Horse Tribes 260-492AD. I don't know why it happens like this. I created one, and thought I made mistake. I created another one, making sure th...
by Paul59
Sat Mar 16, 2019 4:53 pm
Forum: Field of Glory II
Topic: Epic Battles - Battle of Heraclea 280 BC v4
Replies: 6
Views: 188

Re: Epic Battles - Battle of Heraclea 280 BC v4

The best bet is to delete the old scenario before downloading the new one. Alternatively, if you know the location of the folder where the scenarios are downloaded to, ie My Documents\My Games\FieldofGlory2\CAMPAIGNS, delete the old folder (called HERACLEA_SMALLV3). The new scenario is in a folder c...
by Paul59
Sat Mar 16, 2019 12:11 pm
Forum: Field of Glory II: Scenario Design
Topic: Scenario creation guide part 8 (Reinforcements Part1)
Replies: 1
Views: 763

Re: Scenario creation guide part 8 (Reinforcements Part1)

Please note that the Editor method of reinforcement currently does not work, and will cause your scenario to crash. This is due to an unforeseen side effect of a recent change in the game engine. This issue will be fixed for the next update. In the meantime, please do not use the editor method for d...
by Paul59
Fri Mar 15, 2019 8:21 pm
Forum: Field of Glory II
Topic: Multiple move madness
Replies: 12
Views: 336

Re: Multiple move madness

MikeC_81 wrote:
Fri Mar 15, 2019 8:01 pm
Looks like someone read the RBS post about the group undo bug and is actively using it. Terrible sportsmanship if that is case
I fear you are probably correct Mike. That would definitely explain what Cunningcairn has witnessed.
by Paul59
Fri Mar 15, 2019 3:01 pm
Forum: Field of Glory II
Topic: Question on FOG 2 - possibly new
Replies: 6
Views: 252

Re: Question on FOG 2 - possibly new

Does the tactical level (FOG 2) portion of the game correlate to what you are doing at the Strategic level (Empire)? For example, if you have a 40K army in Empire and it enters a Region with 10K enemy army, will the tactical combat that follow in FOG 2 reflect that your army is 4 times larger? Or i...

Go to advanced search