Search found 613 matches

by Paul59
Wed Jan 16, 2019 12:27 am
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 61
Views: 2861

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

Sorry for bothering you, but I really can't run the TT Mod! Everytime I try to play on multiplayer the game is stuck with a Script Error message (as attached). Any suggestion? That error message is referring to the Napoleonic mod! I don't think that mod works anymore, because it's scripts are incom...
by Paul59
Tue Jan 15, 2019 12:20 pm
Forum: Field of Glory II: Modding
Topic: Mercenaries mod
Replies: 5
Views: 70

Re: Mercenaries mod

Thanks Richard, I am familiar with vakarr's campaigns and realised that he knows about the Squads.csv and the text file entries needed to create new units.

cheers

Paul
by Paul59
Tue Jan 15, 2019 12:08 pm
Forum: Field of Glory II
Topic: Maccabees in FOG 2
Replies: 32
Views: 1714

Re: Maccabees in FOG 2

Oh i didn't realize vanilla had the Zealot impact foot and rebel spearmen. I thought that was a TT addition. It has been truly ages since I played vanilla's custom campaigns. The Zealots are in the vanilla game. The Rebel Spearmen are a TT Mod addition, but they are just graphically different, func...
by Paul59
Tue Jan 15, 2019 12:03 pm
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 61
Views: 2861

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

Ulysisgrunt wrote:
Tue Jan 15, 2019 7:00 am
It looks like I have finally solved the problem!

I installed the game from the disk rather than a download.
That is great news! So installing FOG2 from the disk solved the problem?
by Paul59
Tue Jan 15, 2019 12:01 pm
Forum: Field of Glory II: Modding
Topic: Mercenaries mod
Replies: 5
Views: 70

Re: Mercenaries mod

Of course. It could not be simpler. All user created folders are treated by the game as Custom Battle modules unless they have the line NOSKIRMISH in the Campaign.txt file. So: 1) Go into the Editor and create a new "campaign" folder. It will get saved in \Documents\My Games\FieldOfGlory2\CAMPAIGNS...
by Paul59
Mon Jan 14, 2019 7:34 pm
Forum: Field of Glory II
Topic: Tracks
Replies: 8
Views: 246

Re: Tracks

The entire square is considered open for both movement and combat. Sure? This is a bit weird. They seem to mostly run through open terrain, though. I actually can´t remember ever having seen a track run through marsh or woods. I don't recall seeing them in marsh, but then marsh is quite rare. I see...
by Paul59
Mon Jan 14, 2019 7:24 pm
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 61
Views: 2861

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

I have re-installed the game. I am running windows10. When I try to create a game, the screen says "TT MOD MULTIPLAYER 1.5.3" and I can create a game. I cannot open an existing challenge and get the following error message: "Cannot find custom scenario. You need to download and install this free us...
by Paul59
Mon Jan 14, 2019 12:45 pm
Forum: Field of Glory II
Topic: The Field of Glory 2 Mod system
Replies: 1
Views: 62

The Field of Glory 2 Mod system

There seems to be a bit of misunderstanding in the FOG2 community about how the mods system works. This is probably created by players familiarity with how mods work in the Total War series and other games. In FOG2, mods are installed in a completely separate folder to the main game installation fol...
by Paul59
Mon Jan 14, 2019 12:30 pm
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 61
Views: 2861

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

Yaitz331 wrote:
Mon Jan 14, 2019 12:10 pm
Is it possible to download the mod and disable it? I need to get it for the Biblical section of the FOG2DL, but I'd prefer to continue using base game except for that.
The mod does not affect the base game at all. There is no need to disable it. You only select the mod, when you want to play it.
by Paul59
Mon Jan 14, 2019 10:09 am
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 61
Views: 2861

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

When you install Field of Glory II, a folder is automatically created in the My Documents part of your PC's file structure. The exact address of that folder is different for the various versions of Windows. For Windows 7 it is C:\My Documents\My Games\FieldofGlory2. On my Windows 7 system, the folde...
by Paul59
Mon Jan 14, 2019 9:34 am
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 61
Views: 2861

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

I have changed my directory to "C:\Documents" I hope you have not changed the name of your directory from C:\My Documents to C:\Documents? That could cause you severe problems! In your previous post you said that the Multiplayer TT mod was in C:\My Documents\My Games\FieldofGlory2\Multiplayer\TT_Mo...
by Paul59
Sun Jan 13, 2019 9:11 pm
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 61
Views: 2861

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

Hi, Did you just create that folder yourself? I ask because on my Windows 7 PC the full file path is this: C:\Users/Owner/My Documents\My Games\Field of Glory2\Multiplayer\TT_Mod_MPV1.5.3 On my son's Windows 10 PC the full file path is: This PC/Documents/My Games\Field of Glory2\Multiplayer\TT_Mod_M...
by Paul59
Sun Jan 13, 2019 4:56 pm
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 61
Views: 2861

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

Here is the address for where I placed the Multiplayer Mod C:\Program Files (x86)\Slitherine\Field of Glory II\Multiplayer\TT_Mod_MPV1.5.3 Danny Weitz That is in the main installation folder. You should never put mods in there. The installation instructions are in the first post of this thread. To ...
by Paul59
Sun Jan 13, 2019 12:04 pm
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 61
Views: 2861

Re: Can't get it to run!

I've downloaded the three files, extracted them, and placed them in the Campaign directory of the main program. I can create skirmish game challenges, but cannot accept any. Advice? The Mod files do not go into the main program installation! You should never put mods in your main game installation!...
by Paul59
Sun Jan 13, 2019 12:00 pm
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 61
Views: 2861

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

Thanks Paul59 for the beautiful mod. Great work mate!. It took me a little while to work out how to activate it. For anyone else struggling .... After installing as above you need to "select the module". By this I mean click on the small icon of 3 superimposed folders just to Right of the selection...
by Paul59
Fri Jan 11, 2019 9:50 pm
Forum: Field of Glory II
Topic: Maccabees in FOG 2
Replies: 32
Views: 1714

Re: Maccabees in FOG 2

antiochosvii wrote:
Fri Jan 11, 2019 4:55 pm
The Tabletop mod has just the kind of Jewish zealot forces you are looking for. I recommend you download it asap.
I didn't think my Jewish lists were very different from the vanilla ones, apart from a few minor changes?
by Paul59
Sat Dec 29, 2018 11:28 am
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 61
Views: 2861

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

Hi there, this mod looks fantastic. Asking for a friend... will the TT Mod work for people who only have the base game? Are the lists you can't use, because you don't have the appropriate DLC, filtered out? The TT Mod will work if you only have the base game, but the lists that are appropriate to D...
by Paul59
Sun Dec 23, 2018 9:36 pm
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 61
Views: 2861

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

] After having a further look at how these start dates are created this morning, it seems to me that they are just generated from the start availability dates of the armies in the ArmyList.txt, I am sure Richard will correct me on this if I am wrong. The ArmyList.txt should contain an Early Arab li...
by Paul59
Sun Dec 23, 2018 11:25 am
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 61
Views: 2861

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

Paul I cannot decrease the start date beyond 600BC so some Rise of Persia armies such as Babylonians, Cimmerians, Cypriots and Phoenicians do not appear in the list. Is this as intended? Sorry Pete, no, it is certainly not intended, and the start dates on my versions of the mod (Campaigns, Custom B...
by Paul59
Sun Dec 23, 2018 12:36 am
Forum: Field of Glory II
Topic: New TT Mod version 1.5.3 AVAILABLE HERE!
Replies: 61
Views: 2861

Re: New TT Mod version 1.5.3 AVAILABLE HERE!

A quick question. Would I have to install this mod each time after the game has been updated? Thanks. Well it depends on what has been changed in the game update. The main game 1.5.3 update contained changes to the main files that prevented the older versions of the TT Mod from working, so I had to...

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