just make right clic on link and "save as" :
http://jeffoot.freeboxos.fr:41226/share ... e%20v3.rar
Search found 481 matches
- Sun Apr 07, 2024 5:15 pm
- Forum: Panzer Corps : Scenario Design
- Topic: GC DLCs upgrade project (GC Complete v3)
- Replies: 675
- Views: 198422
- Fri Feb 16, 2024 5:58 pm
- Forum: Panzer Corps : Scenario Design
- Topic: USMC Campaign v0.9, released 25 Mar 2012
- Replies: 392
- Views: 137384
Re: USMC Campaign v0.9, released 25 Mar 2012
for some precisions: the campaign is in "custom campaigns" (bottom right of menu) under the name: " globle anchor: USMC" . so don't search title like "usmc"
- Wed Feb 14, 2024 4:11 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: how to support landing units?
- Replies: 1
- Views: 90
how to support landing units?
hello,
i have some units who landed in finland and they can't no more attack after some turns because they have no support by sea. How i can support them? naval special ship ?
thxs
i have some units who landed in finland and they can't no more attack after some turns because they have no support by sea. How i can support them? naval special ship ?
thxs
- Fri Feb 09, 2024 11:11 am
- Forum: Panzer Corps
- Topic: Reconnaissance Aircraft – The Missing Unit Type
- Replies: 12
- Views: 344
Re: Reconnaissance Aircraft – The Missing Unit Type
--> ok but if i want recon units when i play any mod, i have to do this each time? is't it easier to make a mod "recon unit" to activate when the player want?
- Wed Feb 07, 2024 2:53 pm
- Forum: Panzer Corps
- Topic: Reconnaissance Aircraft – The Missing Unit Type
- Replies: 12
- Views: 344
Re: Reconnaissance Aircraft – The Missing Unit Type
Thxs for your work.
but is it possible to make a mod file for using it in JSGME?
but is it possible to make a mod file for using it in JSGME?
- Sun Feb 04, 2024 11:17 am
- Forum: Panzer Corps : Scenario Design
- Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.80
- Replies: 4966
- Views: 801732
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v2.60
Thxs for the fix patch , Ajs81
- Fri Feb 02, 2024 6:47 pm
- Forum: Panzer Corps : Scenario Design
- Topic: [Axis Campaign] Romania Corps (WIP)
- Replies: 43
- Views: 13974
Re: [Axis Campaign] Romania Corps (WIP)
i put here in one file on my NAS:
http://jeffoot.freeboxos.fr:41226/share ... 0Corps.rar
right clic and "save under"
http://jeffoot.freeboxos.fr:41226/share ... 0Corps.rar
right clic and "save under"
- Sun Oct 15, 2023 10:15 am
- Forum: Panzer Corps
- Topic: Best Mods for PC1?
- Replies: 14
- Views: 1395
Re: Best Mods for PC1?
thxs!
you should begin by Battlefield europe. it is unique because it is juste ONE huge map . And There ares some missions before the big map .
you should begin by Battlefield europe. it is unique because it is juste ONE huge map . And There ares some missions before the big map .
- Sat Oct 14, 2023 3:18 pm
- Forum: Panzer Corps
- Topic: Best Mods for PC1?
- Replies: 14
- Views: 1395
Re: Best Mods for PC1?
the PAK mod is the most impressive with so many différents units and extras .
But the most played i have, is Battlefield europe : it is a masterpiece of McGuba.
But the most played i have, is Battlefield europe : it is a masterpiece of McGuba.
- Thu Oct 12, 2023 3:54 pm
- Forum: Panzer Corps
- Topic: Best Mods for PC1?
- Replies: 14
- Views: 1395
- Wed Oct 11, 2023 8:49 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Zbrozlo's mods & campaigns
- Replies: 39
- Views: 2820
Re: Zbrozlo's mods & campaigns
ok i understand but why not adding some recon plane or make the map visible ? because it si just rushing without zero visibility . I m doing the third mission ( i have passed the mission 2 because of no interest in rushing too )
- Tue Oct 10, 2023 3:38 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Zbrozlo's mods & campaigns
- Replies: 39
- Views: 2820
Re: Zbrozlo's mods & campaigns
Thxs for this excellent mod!
Im testing it and you should add 3-4 turns to first mission : even by rushing it, i can't even reach the top upper goal ! and there are 2 enemy units on it! i hope there will be no more rushing mission, i hate that . rushing = zero strategy = just luck.
Im testing it and you should add 3-4 turns to first mission : even by rushing it, i can't even reach the top upper goal ! and there are 2 enemy units on it! i hope there will be no more rushing mission, i hate that . rushing = zero strategy = just luck.
- Mon Sep 25, 2023 4:00 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Locarnus Addon 2024-04, for Grand Campaign East, Battlefield Europe and Afrika Korps
- Replies: 434
- Views: 75134
Re: Locarnus Addon 2023-09b, for Grand Campaign, Battlefield Europe and Afrika Korps
Many thxs Locarnus for the continuous work
- Sat Sep 23, 2023 2:09 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Big Unit Mod Color 1.24
- Replies: 11
- Views: 15044
Re: Big Unit Mod Color 1.24
thxs for the info. I fixed it. ( it was the title with "+" in it making error) .
it should work now.
it should work now.
- Sun Sep 10, 2023 12:36 pm
- Forum: Panzer Corps
- Topic: Version 1.32 for GOG?
- Replies: 12
- Views: 513
Re: Version 1.32 for GOG?
it is the .reg file
- Fri Sep 08, 2023 10:12 am
- Forum: Panzer Corps
- Topic: Version 1.32 for GOG?
- Replies: 12
- Views: 513
Re: Version 1.32 for GOG?
did you try the reg patch file ? u can find it here : just launch the reg file before installation
http://jeffoot.freeboxos.fr:41226/share ... BtUYRRgM8/
http://jeffoot.freeboxos.fr:41226/share ... BtUYRRgM8/
- Tue Sep 05, 2023 10:23 am
- Forum: Panzer Corps : Scenario Design
- Topic: Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)
- Replies: 209
- Views: 75200
Re: Rise of the Mongols - v0.4 beta released. (Nov 20, 2015)
two versions of this mod : beta english mod and beta russian mod but more advanced graphics and briefing texts (in rus)
http://jeffoot.freeboxos.fr:41226/share ... X1hIEjyWU/
http://jeffoot.freeboxos.fr:41226/share ... X1hIEjyWU/
- Tue Aug 08, 2023 5:33 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Big Unit Mod Color 1.24
- Replies: 11
- Views: 15044
- Wed Aug 02, 2023 6:19 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Soviet Storm submod
- Replies: 11
- Views: 2745
Re: Soviet Storm submod
thxs for your mod !
- Sat Jul 29, 2023 8:29 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: Game will not launch after installing the new patch v/10
- Replies: 38
- Views: 1938
Re: Game will not launch after installing the new patch v/10
Even dead, Admiral Yamamoto is always a king ! thxs! it is working !