Search found 1052 matches

by 76mm
Sun Jun 16, 2019 3:56 pm
Forum: Field of Glory: Empires
Topic: So What about Multiplayer?
Replies: 40
Views: 1069

Re: So What about Multiplayer?

OK, that's the decider against buying this game for me. I am not interested in playing FOG2 battles against the AI, but I would like to play a single player Empires campaign game where I could export the main battles to FOG2 multi-player. I would buy Empires then. Yeah, exporting to single-player F...
by 76mm
Sat May 18, 2019 4:19 pm
Forum: Field of Glory: Empires
Topic: Release Date Release Date?
Replies: 13
Views: 1492

Re: Release Date Release Date?

I won't post more in this thread about a different game, but two responses: The game has blatantly been served up as a vessel for another 60+ DLC, that is what the fuss is about... Sure, just like all Paradox games...not sure how this one is any different? I don't think it is any more "bare bone" th...
by 76mm
Fri May 17, 2019 12:16 pm
Forum: Field of Glory: Empires
Topic: Show the dice roll........
Replies: 6
Views: 334

Re: Show the dice roll........

Please no dice. The die roll number might be nice, but no big deal to me.
by 76mm
Wed May 15, 2019 4:51 pm
Forum: Field of Glory II
Topic: New Allies feature expands lists to over 700
Replies: 3
Views: 514

Re: New Allies feature expands lists to over 700

Yes, this is very cool, muchos gracias!
by 76mm
Tue May 14, 2019 1:16 pm
Forum: Field of Glory: Empires
Topic: So What about Multiplayer?
Replies: 40
Views: 1069

Re: So What about Multiplayer?

Perhaps 2 player exportable battles could be limited to situations where the relevant players main characters were with the respective armies. In terms of choice the option could either be limited to games in which only 2 players were taking part or where a option to allow them has been set and agr...
by 76mm
Tue May 14, 2019 10:37 am
Forum: Field of Glory: Empires
Topic: Release Date Release Date?
Replies: 13
Views: 1492

Re: Release Date Release Date?

Olek wrote:
Tue May 07, 2019 1:56 am
...since Imperator failed (now 60% Negative reviews)
Don't see what all the fuss is about...I just bought it and think it is not bad. I'm not sure that it will hold my attention for years and years, but so far I've found it enjoyable.
by 76mm
Tue May 14, 2019 1:16 am
Forum: Field of Glory: Empires
Topic: So What about Multiplayer?
Replies: 40
Views: 1069

Re: So What about Multiplayer?

hmmm, that's really disappointing news. Actually, the only reason I'd want to play multiplayer is if I could export the battles to FOG2, otherwise I can play multiplayer with Rome: Imperator or whatever. FOG2 is FOG: Empires unique advantage, and if I can't make use of it I'm not sure how interestin...
by 76mm
Sun May 12, 2019 11:45 pm
Forum: Field of Glory: Empires
Topic: Please set the turn time to one season per a turn
Replies: 55
Views: 3141

Re: Please set the turn time to one season per a turn

Interestingly there is a raiding mechanic such as you describe for such AI factions as if diplomatic relations are low enough (below +25 I believe) raids can occur damaging buildings/growth and killing pops though this is abstracted rather than represented on the map as stacks. Sounds good, one of ...
by 76mm
Sun May 12, 2019 11:43 pm
Forum: Field of Glory: Empires
Topic: So What about Multiplayer?
Replies: 40
Views: 1069

Re: So What about Multiplayer?

Pharnakes wrote:
Sun May 12, 2019 2:31 pm
What about being able to export MP battles to FOG II?
Everything sounds good, but I kinda assumed that this was the case, is it not? well, I mean battles from MP games, not battles with more than two players.
by 76mm
Sun May 12, 2019 12:54 am
Forum: Field of Glory: Empires
Topic: So What about Multiplayer?
Replies: 40
Views: 1069

So What about Multiplayer?

I've scanned the titles of the threads in this forum and didn't see anything specifically about multiplayer. My understanding is that there will be multiplayer, but could anyone clarify: 1) if multiplayer will be available upon release, or at some future, unspecified date? Having been burned on this...
by 76mm
Sat May 11, 2019 3:38 pm
Forum: Field of Glory: Empires
Topic: Please set the turn time to one season per a turn
Replies: 55
Views: 3141

Re: Please set the turn time to one season per a turn

I stand corrected then. I was not aware of that. I still think that in the context of this game it is impractical as it would make factions with this handicap both unplayable and a zero challenge to face. Yeah, this was generally in the context of semi-nomadic/barbarian tribes; my understanding is ...
by 76mm
Sat May 11, 2019 3:27 pm
Forum: Field of Glory: Empires
Topic: Campaign features you'd like to see in FoG:Empires
Replies: 42
Views: 3384

Re: Campaign features you'd like to see in FoG:Empires

HOI4 has a couple of mechanics that takes what you might call the inverse effect into account though. Production lines get more efficient the more of a type of unit that's produced, and the more a type of unit is used the more experience you get to make improvements to the design. And cost modifica...
by 76mm
Sat May 11, 2019 1:52 am
Forum: News & Announcements
Topic: Field of Glory II - The Wolves have arrived
Replies: 45
Views: 7957

Re: Field of Glory II - The Wolves have arrived

For those of you that like this period so much, could you explain what you like about it? I'm afraid I don't know much about this period of history, and am embarrassed to admit that I've never even heard of any of the epic battles!
by 76mm
Fri May 10, 2019 1:35 pm
Forum: Field of Glory: Empires
Topic: Please set the turn time to one season per a turn
Replies: 55
Views: 3141

Re: Please set the turn time to one season per a turn

...there is no historic precedent for any military being unable to starve out an inferior force in a city or castle..... hmmm, actually I think there is, and IIRC it wasn't especially uncommon...armies with no siege technology/weapons and no logistical capability often could neither take the place ...
by 76mm
Fri May 10, 2019 12:55 am
Forum: Field of Glory: Empires
Topic: Please set the turn time to one season per a turn
Replies: 55
Views: 3141

Re: Please set the turn time to one season per a turn

Those asking for two or four turns per year have to ask themselves if they would think it satisfying on a gameplay basis to have a believing army say in place for up to 40 turns (in the case of Veii at 4 turns a year)...... But you're citing a rather extreme example, and if it happened in the game ...
by 76mm
Fri May 10, 2019 12:47 am
Forum: Field of Glory: Empires
Topic: Please set the turn time to one season per a turn
Replies: 55
Views: 3141

Re: Please set the turn time to one season per a turn

jimwinsor wrote:
Thu May 09, 2019 4:42 pm
Sieges of port cities could last up to eight turns during this time period:
They could, but of course 99.9% of them did not. Very few inland cities would last as long as a year.
by 76mm
Thu May 09, 2019 12:53 am
Forum: Field of Glory: Empires
Topic: Please set the turn time to one season per a turn
Replies: 55
Views: 3141

Re: Please set the turn time to one season per a turn

I think the idea of every 4th year is "harsh" or "winter" is an elegant simulation of seasonal effects. To me this approach sounds very fake and gimmicky--I say either have seasons or not, not this weird hybrid. Games covering long spans of history need to focus on the big picture - the exact seaso...
by 76mm
Thu May 09, 2019 12:42 am
Forum: Field of Glory: Empires
Topic: Please set the turn time to one season per a turn
Replies: 55
Views: 3141

Re: Please set the turn time to one season per a turn

I might be asking for too much, but for me, the more complex, detailed, long, and challenging a game is, the better. Especially for a historical strategy game If a game is good, than the longer the better in my view--more scope for various ups and downs. Just because a campaign can last 500 turns d...
by 76mm
Wed May 08, 2019 3:43 pm
Forum: Field of Glory: Empires
Topic: Campaign features you'd like to see in FoG:Empires
Replies: 42
Views: 3384

Re: Campaign features you'd like to see in FoG:Empires

This is true of modern technology but ancient weapons were on the whole very simple, and it often required the same technology to make different weapons. Swords came in all shapes and sizes and so did spears. it's not a big leap in technology to go from an ordinary spear or javelin to a pike or a p...
by 76mm
Tue May 07, 2019 3:24 pm
Forum: Field of Glory: Empires
Topic: Campaign features you'd like to see in FoG:Empires
Replies: 42
Views: 3384

Re: Campaign features you'd like to see in FoG:Empires

Way to think of this,is that each cultural group has a set of units and traits specific to that group. If you create certain buildings or take certain decisions, then new types become available but they are still faction specific. The other block of units are raised when you control specific provin...

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